Full Version Edition , Publisher: Square Enix | Developed: Eidos Studios - Montreal
Genre: Action | RPG
Ready!!!!!!!!!!!!!!!!!
You are a security expert Adam Jensen, hired to manage the security of one of the most advanced biotechnology companies in the U.S.. Your job is to keep business secrets, but when a squad of special forces invaded and killed the scientists who are hired to defend everything about your job change.
Description: You play Adam Jensen, an ex-SWAT specialist who’s been handpicked to oversee the defensive needs of one of America’s most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes
Badly wounded during the attack, you have no choice but to become mechanically augmented and you soon find yourself chasing down leads all over the world, never knowing who you can trust. At a time when scientific advancements are turning athletes, soldiers and spies into super enhanced beings, someone is working very hard to ensure mankind’s evolution follows a particular path.
You need to discover where that path lies. Because when all is said and done, the decisions you take, and the choices you make, will be the only things that can change it.
A divided near-future: discover a time of great technological advancement, but also a time of chaos and conspiracy.
A perfect mix of action and role-play: the game uniquely combines action-packed close-quarter takedowns with intense shooting, offering a vast array of character augmentations and upgrades for the many weapons at your disposal.
Choices and consequences: shoot your way through your enemies, sneak up behind them without being traced, hack systems to retrieve crucial information, or use your social skills to extract information from key characters
Publisher: Square Enix
Developer: Eidos Montreal, Nixxes Software
Minimum system requirements: (For the final game!)
OS: Windows XP, Windows Vista or Windows 7 with DirectX 9.0c
Processor: 2GHz dual core
RAM: 1GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
Required Disc Space: 8.5GB
The different "pillars of gameplay", as called by the developers, are "Combat", "Stealth", "Hacking", and "Social". Players can switch between these gameplay types whenever they please, and certain pillars may flow into others. For example, a failed hack may sound an alarm and start a fight, and exploration might lead to the discovery of a stealthy way past the area's enemies.
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In the series, Augmentations are technological modifications to the body that allow the user to use superhuman abilities. While augmentations in the first two games were nanotech, Human Revolution is set prior to both and instead features mechanical augmentations. These Augmentations cater to each of the five gameplay types. While the player character is highly capable of bringing death on his
enemies, the player is never forced into acts of lethal violence. Augmentations, while enhancing the player's performance in each of the gameplay types, also allow players to craft their own methods of play should they see fit.
Every enemy squad will have an identifiable squad leader who will direct the team's actions. If the leader is killed, the squad falls into disarray. Enemies will also react to subtle player decisions, such as a change in behaviour or weapons, etc.Unlike in Invisible War, weapons will fire distinct ammunition types instead of depleting a unified pool. They can also be upgraded to better
suit the player.
Deviating from previous titles in the series, Human Revolution will use a regenerating health model. This change was made because the developers did not want players to get into a situation where they were unable to progress due to low health, and would be forced to "scrounge for med packs" and food.They see this scrounging behavior as breaking the flow of the game when one retreats to
search the entire level for medical supplies. They believe their regenerating health model will still encourage tactical and strategy forming retreats, but not to the extent where the tension and flow of the game is disrupted. Despite using a regenerating health model, the game will still include health restoring consumables, such as food.
Another major change seen in Deus Ex: Human Revolution is the highlighting of objects a player can interact with, explained via the in-game plot as tactical vision Augmentation. This feature can be seen in the game play preview released in March 2011. This highlighting of objects can be turned off in the game options. Human Revolution is primarily a first-person game, but will switch to a contextual third-person viewpoint when using the cover system, certain Augmentations, or for melee combat
The Augmented Edition contains a 40-page art book, and a bonus DVD featuring a 44- minute “making of” special, the game soundtrack, a motion-comic (adapted from DC’s official series), and the E3 trailer and animated storyboard.
DXHR_Augmented_Edition_Artbook
DXHR_Augmented_Edition_Concept_Trailer_January2010
DXHR_Augmented_Edition_Extended_CGI_December2010
DXHR_Augmented_Edition_Making_of
DXHR_Augmented_Edition_Motion_Comic_Issue1_DCComics
DXHR_Augmented_Edition_Soundtrack
DXHR_Augmented_Edition_Teaser_March2010
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